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Hi Steve
Did your select all the mesh before doing this new mapping, or only the
wrong triangles?
friendly
421e7587@news.povray.org...
> Hi Remy,
> If you go down to the bottom of the mesh edit menu, there's "Create New
> Mapping". I clicked on XZ and then hit "Generate" and *voila* it rendered
> the texture uniformly all over.
> BTW, nice work on the hand. :^}>
> Steve Shelby
>
> "Remy Closset" <rem### [at] tiscalifr> wrote in message
> news:421dd049@news.povray.org...
>> Hi folks
>>
>> I have some problems with the mesh of the hand I am modeling now. The
>> texture is not uniform on all the mesh. The triangles selected on the
>> print screen have problems. I join the mdl file. Can somebody help me?
>>
>> Thanks
>>
>>
>>
>
>
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